Brendan Dawes

Analogue + Digital

04.08.16
I've always been a fan of the simplicity of black & white. Much of my work…
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03.08.16
Pattern generation inspired by H.W. Franke Computer Graphics book
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03.08.16
Take that same system into a 3D space, use cubes and add some directional light
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03.08.16
Added just a little bit of colour and a triangle shape creating more texture in…
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02.08.16
Perlin flow field using sine wave to determine boundary
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02.08.16
Using vector y location to map to colour shift
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02.08.16
A happy accident. Perlin noise ribbons in a 3D space
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02.08.16
Eventually found my way here. Taking those ribbons and rotating them creates…
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01.08.16
Certainly an improvement but still not right. Heading in the right direction…
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01.08.16
Another of my favourite books. Armin Hofmann, Graphic Design Manual
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31.07.16
Creating a P5.js Webgl version of my work archive but need to translate 3D…
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31.07.16
Well this isn't right but I kind of like its structure. Dots nearer the centre…
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30.07.16
Zeroing the desk in preparation for new client work starting next week.
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30.07.16
First published in 1971, this is still one of fave books on comp art.
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29.07.16
Op Art Perlin terrain
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29.07.16
Whitney Rose in a 3D space.
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29.07.16
Whitney Jazz!
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29.07.16
Mapping images onto a Perlin noise flow field
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29.07.16
Bumpy Warhol.
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28.07.16
Jittery
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17.07.16
Perlin Noise Generated Terrain
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14.03.16
Latest iteration of my presentation software. Redone in openFrameworks with…
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27.01.15
Tweaks
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11.11.14
Learning
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24.08.14
Voodoo
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