Walk in the park, look at the sky: collected thoughts, processes and observations made during the course of making things
- 3D
- Ack
- adobe
- Altoids
- Analog
- Arduino
- Automator
- Backup
- Bash
- Bookmark
- Books
- coltrane
- conference
- dataart
- Design
- Dropbox
- Eno
- Eyes
- Face-Tracking
- ffmpeg
- FOTB
- Fusion360
- Future-Everything
- fzf
- Git
- gridmarkets
- Hardware
- hitfilm
- houdini
- IFTTT
- IndieWeb
- Input
- Inspiration
- Interview
- Inventory
- iOS
- Keyshot
- Kirby
- Leap Motion
- Mac
- Makerbot
- Making
- making
- Markdown
- Misconceptions
- nft
- notch
- Notes
- OpenFrameworks
- Opinion
- Output
- P5js
- photoshop
- Plain Text
- Process
- Processing
- Python
- robots
- ThisisHCD
- tmux
- Tools
- touchdesigner
- Transferwise
- Travel
- tw3
- tx3
- Ultisnips
- URL
- Video
- Vim
- Vimwiki
- Watson
- Web
- Work
- ZX81
- Everything
/houdini
- 17.01.22 Deleting all but the largest connected mesh in Houdini
How do you keep the largest connected mesh / primitive in Houdini and delete all the smaller, unconnected primitives? This was something I…
- 06.12.20 Creating a Custom Mantra Renderer Preset in Houdini
Over the years I've always tried to make some of the more utilitarian processes as efficient as possible, so I can spend more time creating…
- 30.11.20 A Technique to Reveal Points Over Time in Houdini
I recently had a need to reveal a series of points over time, but in a random way. There's no doubt a myriad of ways to do this in Houdini,…
- 04.07.20 Creating Variable Length Trails in Houdini
Using the Trails SOP in Houdini makes it pretty trivial to create trails from points. However these trails will always have the same…
- 25.01.20 Creating Gradients from the Edge of a Shape in Houdini
This was something which had me baffled for a few hours. I wanted to scatter points onto an irregular shape, but control the scatter in…
- 31.12.19 Moving all the points in a Houdini primitive using Vex
This is just a quick one but wanted to note this down for future reference. Sometimes it's handy to be able to manipulate all the points…
- 31.12.19 Visually Setting the Depth of Field Focal Point in Houdini
When using Depth of Field in Houdini, I've always found it a little frustrating that you can't visually set a focal point for the camera,…
- 28.09.19 Dynamically Populating Houdini Menus with Data to Use as an Interface Element
A quick screen cast to show how I go about creating interface elements in Houdini from data, which can be used to drive various elements of…
- 16.09.19 A Simple Colour / Texture Map Creator Using Processing
When I'm working in Houdini or other 3D software, I might need to use an image as a colour map texture which can then be applied to a…
- 25.07.19 Tapering Curves and Lines in Houdini
A quick screen cast on how to control the width of a line or a curve over its length, using a B-Spline curve interface. Also includes a tip…
- 09.06.19 Using Vex to automatically create groups of points from CSV data in Houdini
In my continuing adventures with Houdini I was playing around with this CSV file containing number of kills by James Bond in Bond movies — s…
- 24.02.19 That Was The Week That Was — 24th February 2019
Monday saw me deliver work for a wonderful new client that will be rolled out during an event starting on the 4th March in California. The…