Brendan Dawes
The Art of Form and Code
Certain Irregularities (2025)

Available from Produced for Use

This site documents my continuing fascination for making computer-based work using generative and automated systems to create objects which exist digitaly, physically and sometimes both.

Find out more about me and feel free to get in touch.

Explore my process blog or browse the complete archive.

Explore the work: data / electronic / web / paper / plastic / pixels / iot / interface / time / memories / ai / everything

Elsewhere you can find me on Instagram or Bluesky and Discord.

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Produced for Use — Limited edition physical objects.

Represented by Gazelli Art House.

Mar 27 2025 Blog  

Some more absurdist construction kits

Dec 17 2024 News  

Eno documentary shortlisted for Academy Award

Feb 22 2024 News  

Featured in On NFTs – a historical survey of NFTs from Taschen

May 5 2025 – May 6 2025 Talk  

Beyond Tellerrand in Düsseldorf

Available to collect  

Descendants Gen 2

Available to collect  

Persian Dreams

Available to collect  

You Me and the Machine

Altarpiece: The Divinity
A meditation on our relationship with AI through a religious inspired triptych
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Ode to Valentina
A tribute to female pioneers in the field of psychedelic medicine.
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Persian Dreams
AI-driven figurative and abstract works recount the golden age of Persia
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16-Bit Machine Dreams
The video game trilogy concludes
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Here and Elsewhere
Collaboration with Sion Trefor
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Remnants
A second collaboration with Charlotte Edmonds and Logan Nelson
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Digital Baroque: La Primavera
Baroque inspired digital sculpture
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8-Bit Machine Dreams
8-bit video console games as sculptural souvenirs
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The Pandora Variations
A collaboration of music, choreography and generative art as a reaction to the pandemic, inspired by the myth of Pandora
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Moments
Visualising moments in history captured on film, television or video
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The Opponents
Digital sculptures formed from the 1994 arcade fighting game Tekken
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Arcade Machine Dreams
Classic video games create flowing forms
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The Swan
Creating a flowing sculptural form from an iconic ballet performance
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Black Mamba’s Revenge
Using AI to visualise the final fight scene in Kill Bill Vol. One
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