A day of iterations
I think the thing I like the most with creating the work I do is trying to create systems or environments for people to play within. All I try and do is create a series of constraints and then and hand that over to people to see what can be created. I'm also a big fan of physical controls. They invite interaction much more than a flat piece of glass but it also depends on the audience and the context of the environment these things are being placed within.
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